Frans van Berendonk

Hello, my name is Frans van Berendonk. I'm a software developer from the Netherlands. During the day I develop websites and online apps for DOCK14, and in my free time I enjoy playing videogames, and developing my own modest code experiments in Unity. I've been interested in design since I could hold a pencil, and in programming ever since I my dad showed me BASIC on an Acorn Atom he soldered together himself.

Websites

Timeless Elegance

Méa Méa is a modern, niche leather & silks brand of superior quality, founded in 2020 in a protected natural reserve in the south of The Netherlands. The brand is inspired by the resilience of untouched nature, that can be equally found in all of us. Founded by Emma Kroon (The Netherlands), who has worked as an entrepreneur in a variety of fields, Méa Méa is her first venture into the luxury fashion market, and the most daring and exciting one, in her own words.

Webdesign by Julia Yau.

De droomexperts van Droombouvelard Oisterwijk weten waarover ze praten en adviseren je graag op maat. Passend bij jouw smaak, wensen én budget. Het juiste bed kopen met bijpassend matras zorgt voor heerlijke nachten van ongestoord slapen en dromen.

For Neeltje Schilleman's portfolio we created a custom website that uses SVG graphics in a responsive manner.

Updates

Méa Méa World

Méa Méa World Timeless Elegance Méa Méa is a modern, niche leather & silks brand of superior quality, founded in 2020 in a protected natural reserve in the south of The Netherlands. The brand is inspired by the resilience of untouched nature, that can be equally found in all of us. Founded by Emma Kroon (The Netherlands), who has worked as an entrepreneur in a variety of fields, Méa Méa is her first venture into the luxury fashion market, and the most daring and exciting one, in her own words. Webdesign by Julia Yau.

StateMachines in Unity

When you're designing a game, it's easy to come up with what enemies should do. When to trigger behaviors properly is a bit more complex though. You don't want your enemies to run into walls like bumbling idiots, nor do you want them to hunt the player down rapidly and kill them with pinpoint accuracy. Apart from niche gameplay functions that might have a place in modern games, AI that behaves too stupid or too competent is just not much fun to play against. Nor it is fun to fight glitchy, badly programmed enemies that plainly don't function properly.

Neeltje Schilleman

Neeltje Schilleman For Neeltje Schilleman's portfolio we created a custom website that uses SVG graphics in a responsive manner.

Tech Stack

PHP

HTML

Javascript

C#

CSS

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